Quick Facts
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Seascape

Seascape
Instant
Attempt to escape from combat and regenerate health. Damage taken will remove the heal effect.

Aura

SeascapeMagic
Fleeing.
10 seconds remaining

Spell Details

Duration 10 seconds
School Nature
Mechanic n/a
Dispel type Magic
GCD category n/a
Cost None
Range 0 yards (Self Only)
Cast time Instant
Cooldown n/a
GCD 0 seconds
Damage Class SPELL_DAMAGE_CLASS_NONE
Effect #0 Apply Aura: Fear
Effect #1 Apply Aura: Regenerate Health - %
Value: 10
Interval: 1 second
Effect #2 Apply Aura: Decrease Run Speed %
Value: -50

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