Quick Facts
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Illuminated Healing

Illuminated HealingRank 1
100 yd range
Instant cast
Your healing spells also place an absorb shield on your target for a percentage of the amount healed. The shield lasts 15 sec and the amount of the absorb is increased by Mastery. Does not trigger from healing caused by Beacon of Light.

Aura

Illuminated HealingMagic
Absorbs 2 damage.
15 seconds remaining

Spell Details

Duration 15 seconds
School Holy
Mechanic n/a
Dispel type Magic
GCD category n/a
Cost None
Range 100 yards (Vision Range)
Cast time Instant cast
Cooldown n/a
GCD 0 seconds
Damage Class SPELL_DAMAGE_CLASS_MAGIC
Effect #0 Apply Aura: Mod Absorb School Damage (Physical, Holy, Fire, Nature, Frost, Shadow, Arcane)
Value: 2

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