Quick Facts
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Intimidation

Intimidation
Melee Range
Instant20 sec cooldown
Intimidates an enemy, causing it to flee in terror for 3 sec. Only 1 target can be feared at a time.

Aura

IntimidationMagic
Fleeing in fear.
3 seconds remaining

Spell Details

Duration 3 seconds
School Shadow
Mechanic Fleeing
Dispel type Magic
GCD category n/a
Cost None
Range 5 yards (Combat Range)
Cast time Instant
Cooldown 20 seconds
GCD 0 seconds
Damage Class SPELL_DAMAGE_CLASS_MAGIC
Effect #0 Apply Aura: Fear

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