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Eviscerate

EviscerateRank 12
35 EnergyMelee Range
Instant10 sec cooldown
Requires Melee Weapon
Finishing move that causes 4375 to 5625 Physical damage.

Spell Details

Duration n/a
School Physical
Mechanic n/a
Dispel type n/a
GCD category n/a
Cost 35 Energy
Range 5 yards (Combat Range)
Cast time Instant
Cooldown 10 seconds
GCD 1 second
Damage Class SPELL_DAMAGE_CLASS_MELEE
Requires Daggers, Fist Weapons, One-Handed Axes, One-Handed Maces, One-Handed Swords, Polearms, Staves, Two-Handed Axes, Two-Handed Maces, Two-Handed Swords
Effect #0 School Damage:
Value: 4375 to 5625

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