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Impale

Impale
Melee Range
Instant
Requires Melee Weapon
Inflicts 600 Physical damage to an enemy every 3 sec. for 12 sec.

Aura

Impale
600 Physical damage inflicted every 3 sec.
12 seconds remaining

Spell Details

Duration 12 seconds
School Physical
Mechanic Bleeding
Dispel type n/a
GCD category n/a
Cost None
Range 5 yards (Combat Range)
Cast time Instant
Cooldown n/a
GCD 0 seconds
Damage Class SPELL_DAMAGE_CLASS_MELEE
Requires Daggers, Fist Weapons, One-Handed Axes, One-Handed Maces, One-Handed Swords, Polearms, Staves, Two-Handed Axes, Two-Handed Maces, Two-Handed Swords
Effect #0 Apply Aura: Periodic Damage - Flat
Value: 600
Interval: 3 seconds
Mechanic: Bleeding

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