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Blood Strike

Blood Strike
1 BloodMelee Range
Instant
Requires Melee Weapon
Instantly strike the enemy, causing 40% weapon damage plus 942. Damage is increased by 12.5% for each of your diseases on the target.

Spell Details

Duration n/a
School Physical
Mechanic n/a
Dispel type n/a
GCD category n/a
Cost 1 Blood
Range 5 yards (Combat Range)
Cast time Instant
Cooldown n/a
GCD 1 second
Damage Class SPELL_DAMAGE_CLASS_MELEE
Requires Daggers, Fist Weapons, One-Handed Axes, One-Handed Maces, One-Handed Swords, Polearms, Staves, Two-Handed Axes, Two-Handed Maces, Two-Handed Swords
Effect #0 Normalized Weapon Damage:
Value: 260
Effect #1 Weapon Damage - %:
Value: 40
Effect #2 Dummy:
Value: 125

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