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Blood Tap

Blood Tap
Each Death Coil, Frost Strike, or Rune Strike generates 2 Blood Charges, up to a maximum of 12 charges. Blood Tap consumes 5 Blood Charges to activate a random fully-depleted rune as a Death Rune.

Spell Details

Duration n/a
School Physical
Mechanic n/a
Dispel type n/a
GCD category n/a
Cost None
Range 0 yards (Self Only)
Cast time Instant
Cooldown n/a
GCD 0 seconds
Damage Class SPELL_DAMAGE_CLASS_NONE
Effect #0 Dummy:
Value: 1

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