Quick Facts
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Prophecy of Blood

Prophecy of Blood
20 yd range
Instant cast
Increases target's damage taken by 50% and damage dealt by 20%.

Aura

Prophecy of Blood
Increases damage taken by 50%.
Increases damage dealt by 20%.
20 seconds remaining

Spell Details

Duration 20 seconds
School Shadow
Mechanic n/a
Dispel type n/a
GCD category n/a
Cost None
Range 20 yards (Twenty yards)
Cast time Instant cast
Cooldown n/a
GCD 0 seconds
Damage Class SPELL_DAMAGE_CLASS_MAGIC
Effect #0 Apply Aura: Mod Damage Taken - % (Physical, Holy, Fire, Nature, Frost, Shadow, Arcane)
Value: 50
Effect #1 Apply Aura: Mod Damage Done - % (Physical, Holy, Fire, Nature, Frost, Shadow, Arcane)
Value: 20

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