Quick Facts
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Super Jump

Super Jump
5 - 30 yd range
Instant15 sec cooldown
Leap towards a distant enemy, stunning and damaging any nearby opponents.

Spell Details

Duration n/a
School Physical
Mechanic n/a
Dispel type n/a
GCD category n/a
Cost None
Range 5 - 30 yards (Monster Shoot)
Cast time Instant
Cooldown 15 seconds
GCD 1 second
Damage Class SPELL_DAMAGE_CLASS_NONE
Effect #0 Leap Back:
Value: 280
Effect #1 Script Effect:
Value: 40581
Effect #2 Trigger Spell:
Super Jump

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