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Devour

Devour
Melee Range
Instant
Attempts to consume a wounded enemy, inflicting normal damage plus 200 and healing the caster. Devour can only be used on enemies that have 20% or less health.

Spell Details

Duration n/a
School Physical
Mechanic n/a
Dispel type n/a
GCD category n/a
Cost None
Range 5 yards (Combat Range)
Cast time Instant
Cooldown n/a
GCD 0 seconds
Damage Class SPELL_DAMAGE_CLASS_MELEE
Effect #0 Weapon Damage - %:
Value: 200

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