Quick Facts
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Healing Sphere

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Healing Sphere
Unlimited Range
Instant cast
You form a Healing Sphere out of healing mists at the target location for 1 min. If allies walk through it, they consume the sphere, healing themselves for 9986.

Maximum of 3 Healing Spheres can be active by the Monk at any given time.

If the Healing Sphere expires before being used, an ally nearby within 6 yards of the sphere will be healed for 50% of the effect.

Aura

Healing Sphere
You have 1 active Healing Sphere(s) summoned.

Spell Details

Duration n/a
School Nature
Mechanic n/a
Dispel type n/a
GCD category n/a
Cost None
Range 50000 yards (Anywhere)
Cast time Instant cast
Cooldown n/a
GCD 0 seconds
Damage Class SPELL_DAMAGE_CLASS_MAGIC
Effect #0 Apply Aura: Dummy
Value: 1

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