Quick Facts
WowheadWowheadLinksLinksView in 3DView in 3D

Crimson Tempest

Crimson Tempest
100 yd range
Instant
Requires Melee Weapon
Finishing move that consumes combo points on any nearby target to slash at the flesh of all enemies within 8 yards, dealing Physical damage and causing victims to bleed and suffer an additional 240% of the initial damage over 12 sec:
1 point : ((5+5)/2)+(5*1)+(($AP*0.0275)*1)) damage
2 points: ((5+5)/2)+(5*2)+(($AP*0.055)*1)) damage
3 points: ((5+5)/2)+(5*3)+(($AP*0.0825)*1)) damage
4 points: ((5+5)/2)+(5*4)+(($AP*0.11)*1)) damage
5 points: ((5+5)/2)+(5*5)+(($AP*0.1375)*1)) damage

Aura

Crimson Tempest
Suffering 240 damage every 2 sec.
12 seconds remaining

Spell Details

Duration 12 seconds
School Physical
Mechanic n/a
Dispel type n/a
GCD category n/a
Cost None
Range 100 yards (Vision Range)
Cast time Instant
Cooldown n/a
GCD 0 seconds
Damage Class SPELL_DAMAGE_CLASS_NONE
Requires Daggers, Fist Weapons, One-Handed Axes, One-Handed Maces, One-Handed Swords, Polearms, Staves, Two-Handed Axes, Two-Handed Maces, Two-Handed Swords
Effect #0 Apply Aura: Periodic Damage - Flat
Value: 240
Interval: 2 seconds
Mechanic: Bleeding

Related