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Desecrated Ground

Desecrated Ground
2 min cooldown
Corrupts the ground in a 8 yard radius beneath the Death Knight for 10 sec. While standing in this corruption, the Death Knight is immune to effects that cause loss of control. This ability instantly removes such effects when activated.

Spell Details

Duration 1 millisecond
School Shadow
Mechanic n/a
Dispel type n/a
GCD category n/a
Cost None
Range 0 yards (Self Only)
Cast time Instant
Cooldown 2 minutes
GCD 0 seconds
Damage Class SPELL_DAMAGE_CLASS_NONE
Effect #0 Apply Aura: Mechanic Immunity Mask (Charmed, Pacified, Silenced, Asleep, Ensnared)
Effect #1 Trigger Spell:
Desecrated Ground

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