Quick Facts
  • Resource: Mana
  • Role: Ranged DPS
  • Specs:
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Mage

Mages wield the elements of fire, frost, and arcane to destroy or neutralize their enemies. They are a robed class that excels at dealing massive damage from afar, casting elemental bolts at a single target, or raining destruction down upon their enemies in a wide area of effect. Mages can also augment their allies' spell-casting powers, summon food or drink to restore their friends, and even travel across the world in an instant by opening arcane portals to distant lands.

When seeking someone to introduce monsters to a world of pain, the Mage is a good choice. With their elemental and arcane attacks, it's a safe bet something they can do won't be resisted by your chosen enemy. Damage is the name of the Mage game, and they do it well. Their arsenal includes some powerful buffs, debuffs, stuns, and snares, enabling them to dictate the terms of any fight.
  • Can Conjure Refreshment to restore their allies' health and mana.
  • Are the only class that can create portals to transport other players. They cannot, however, summon players from a distant location - that's a Warlock's job!
  • Mages who use Glyph of Counterspell can have a permanent water elemental pet!

Related

AllAllClass Skills (90)Class Skills (90)Glyphs (35)Glyphs (35)Proficiencies (6)Proficiencies (6)Talents (18)Talents (18)
 
90Arcane
90Arcane
90Arcane
90Arcane
87
Arcane
86Physical
85
Arcane
85
Arcane
85
Arcane
85
Arcane
84
Arcane
82
Fire
81Frost
80Arcane
80
Arcane
75Fire, Frost, Arcane
74
Arcane
74
Physical
74
Arcane
72
Arcane
71
Arcane
71
Arcane
70
Physical
66
Frost
66
Arcane
66
Arcane
64
Arcane
62
Arcane
62
Arcane
60Frost
60Fire
60Arcane
60
Arcane
60
Arcane
60
Arcane
60
Arcane
60
Arcane
60
Arcane
58
Arcane
56
Arcane
55Frost
54
Frost
52
Frost
52
Arcane
52
Arcane
50Physical
49Frost
49Fire
49Arcane
49
Arcane