Quick Facts
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Grip

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Grip
20 yd range
Instant
Holds on to a Wild Wyrm. Grip decreases over time. When grip reaches zero you will fall off the Wyrm.

Aura

Grip
Hanging on to a Wild Wyrm.
Grip Strength 1 of 99.
1 hour remaining

Spell Details

Duration 1 hour
School Physical
Mechanic n/a
Dispel type n/a
GCD category n/a
Cost None
Range 20 yards (Twenty yards)
Cast time Instant
Cooldown n/a
GCD 0 seconds
Damage Class SPELL_DAMAGE_CLASS_NONE
Effect #0 Apply Aura: Periodic Dummy
Value: 1
Interval: 2 seconds

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