Quick Facts
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Clearcasting

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Clearcasting
100 yd range
Instant cast
After landing a critical strike with a Fire, Frost, or Nature damage spell, you enter a Clearcasting state.

The Clearcasting state reduces the mana cost of your next 2 spells by 25%, increases your spell damage by 20%, and increases single-target healing done by 50%.

Aura

ClearcastingMagic
Your next 2 spells have their mana cost reduced by 25%.
Spell damage increased by 20%.
Single-target healing done increased by 50%.
15 seconds remaining

Spell Details

Duration 15 seconds
School Nature
Mechanic n/a
Dispel type Magic
GCD category n/a
Cost None
Range 100 yards (Vision Range)
Cast time Instant cast
Cooldown n/a
GCD 0 seconds
Damage Class SPELL_DAMAGE_CLASS_MAGIC
Effect #0 Apply Aura: Mod Spell School Power Cost - % (Holy, Fire, Nature, Frost, Shadow, Arcane) [1]
Value: -25
Effect #1 Apply Aura: Mod Damage Done - % (Holy, Fire, Nature, Frost, Shadow, Arcane)
Value: 20
Effect #2 Apply Aura: Add Modifier - % (Damage)
Value: 15
Effect #3 Apply Aura: Add Modifier - % (Damage)
Value: 50

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