Quick Facts
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Wild Mushroom

Wild Mushroom
40 yd range
Instant cast3 sec cooldown
Grow a magical mushroom with 5 health at the target ally's location.

After 6 sec, the mushroom will become invisible.

The mushroom grows larger as it accumulates healing power from 100% of overhealing done by your Rejuvenation, up to a maximum of 200% of your health in bonus healing. Recasting Wild Mushroom will move the Mushroom without losing this accumulated healing.

Wild Mushroom: Bloom can consume your Mushroom to heal nearby allies.

Only 1 mushroom can be placed at a time.

Spell Details

Duration 5 minutes
School Nature
Mechanic n/a
Dispel type n/a
GCD category n/a
Cost None
Range 40 yards (Long Range)
Cast time Instant cast
Cooldown 3 seconds
GCD 1.5 seconds
Damage Class SPELL_DAMAGE_CLASS_MAGIC
Effect #0 Dummy:
Value: 5
Effect #1 Summon: (Wild Mushroom)
Value: 1

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