Quick Facts
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Revival

Revival
7.7% of base mana
Instant cast3 min cooldown
Requires
Instantly heals all party and raid members within 100 yards for 1, and clears them of any harmful Magical, Poison and Disease effects.

Spell Details

Duration n/a
School Nature
Mechanic n/a
Dispel type n/a
GCD category n/a
Cost 7.7% of base mana
Range 0 yards (Self Only)
Cast time Instant cast
Cooldown 3 minutes
GCD 1 second
Damage Class SPELL_DAMAGE_CLASS_MAGIC
Scaling +350.00% of spell power to direct component
Effect #0 Heal:
Value: 1
Radius: 100 yards
Effect #1 Dispel: (Disease)
Value: 100
Radius: 100 yards
Effect #2 Dispel: (Poison)
Value: 100
Radius: 100 yards
Effect #3 Dispel: (Magic)
Value: 100
Radius: 100 yards

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