Quick Facts
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Rip

Rip
30 EnergyMelee Range
Instant
Requires Cat Form
Finishing move that causes Bleed damage over time. Damage increases per combo point:

1 point : $floor(3+4*1*1+0.0484*$AP*1)*8 damage over 16 sec.
2 points: $floor(3+4*2*1+0.0484*2*$AP*1)*8 damage over 16 sec.
3 points: $floor(3+4*3*1+0.0484*3*$AP*1)*8 damage over 16 sec.
4 points: $floor(3+4*4*1+0.0484*4*$AP*1)*8 damage over 16 sec.
5 points: $floor(3+4*5*1+0.0484*5*$AP*1)*8 damage over 16 sec.

Each time you Shred, Ravage, or Mangle the target while in Cat Form the duration of your Rip on that target is extended by 2 sec, up to a maximum of 6 sec.

Aura

Rip
Bleeding for 113 damage every 2 seconds.
16 seconds remaining

Spell Details

Duration 16 seconds
School Physical
Mechanic Bleeding
Dispel type n/a
GCD category n/a
Cost 30 Energy
Range 5 yards (Combat Range)
Cast time Instant
Cooldown n/a
GCD 1 second
Damage Class SPELL_DAMAGE_CLASS_MELEE
Scaling
Forms Cat Form
Effect #0 Apply Aura: Periodic Damage - Flat
Value: 3
Interval: 2 seconds
Mechanic: Bleeding
Effect #1 Dummy:
Value: 2
Effect #2 Dummy:
Value: 6

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