Quick Facts
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Storm, Earth, and Fire

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Storm, Earth, and Fire
10 Energy40 yd range
Instant
The Monk splits, summoning an elemental spirit to attack the target. The Monk can split into up to 2 elemental spirits at a time.

The spirits will attack their targets and mirror your damaging abilities. However, for each elemental spirit summoned the Monk's own damage will be reduced.

1 Spirit Summoned - Monk and spirit deal 70% of the Monk's normal damage.

2 Spirits Summoned - Monk and spirits deal 55% of the Monk's normal damage.

The elemental spirits will last until the Monk cancels the effect or their target dies or is otherwise unavailable.

Aura

Storm, Earth, and Fire
Elemental spirits summoned, mirroring all of the Monk's attacks, but your damage is reduced by 30%.

Spell Details

Duration n/a
School Nature
Mechanic n/a
Dispel type n/a
GCD category n/a
Cost 10 Energy
Range 40 yards (Long Range)
Cast time Instant
Cooldown n/a
GCD 1 second
Damage Class SPELL_DAMAGE_CLASS_NONE
Effect #0 Dummy:
Effect #1 Apply Aura: Mod Damage Done - % (Physical, Holy, Fire, Nature, Frost, Shadow, Arcane)
Value: -30
Effect #2 Apply Aura: Dummy
Effect #3 Apply Aura: Add Modifier - % (Damage)
Value: -30
Effect #4 Apply Aura: Add Modifier - % (Damage over Time)
Value: -30

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