Quick Facts
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Orb of Power

Orb of Power
Unlimited Range
Instant
You are holding the Power Orb.
Holding the orb will gain your team Victory Points.
Increases damage taken by 50%.
Increases damage done by 30%.
Reduces healing received by 10%.

Aura

Orb of Power
Holding the orb will gain your team Victory Points.
Increases damage taken by 50%.
Increases damage done by 30%.
Reduces healing received by 10%.

Spell Details

Duration n/a
School Physical
Mechanic n/a
Dispel type n/a
GCD category n/a
Cost None
Range 50000 yards (Anywhere)
Cast time Instant
Cooldown n/a
GCD 0 seconds
Damage Class SPELL_DAMAGE_CLASS_NONE
Effect #0 Apply Aura: Mod Healing Taken - % (Physical, Holy, Fire, Nature, Frost, Shadow, Arcane)
Value: -10
Effect #1 Apply Aura: Mod Damage Taken - % (Physical, Holy, Fire, Nature, Frost, Shadow, Arcane)
Value: 50
Effect #2 Apply Aura: Mod Damage Done - %
Value: 30
Effect #3 Apply Aura: Periodic Dummy (127)
Interval: 1 second
Effect #4 Apply Aura: Unknown Aura (398)

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